AI Insights · Timothy · April 2024
Top 5 Golf Games Performance in Sweden Q1 2024
Discover the performance trends of the top 5 golf games in Sweden during Q1 2024, including insights on downloads, revenue, and active users.
In Q1 2024, the top 5 golf games in Sweden exhibited notable trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Golf Battle from Miniclip.com showed a varied performance in weekly revenue, peaking at approximately $1.9K in mid-February, while weekly downloads fluctuated, reaching a high of around 1K in the last week of March. Active users saw a consistent range, maintaining numbers between 12K to 15.7K throughout the quarter.
Golf Rival - Multiplayer Game by Zynga Inc. experienced significant fluctuations in weekly revenue, with notable peaks of around $7.7K in late January and $6.1K in mid-January. Weekly downloads remained relatively low, with a peak of 819 in the first week of January. Active users saw a gradual decline from approximately 6K to 4.4K by the end of March.
Ultimate Golf! from Miniclip.com had a mixed quarter in terms of revenue, peaking at $2.2K in early February. Weekly downloads were generally low, with a peak of 605 in the fourth week of January. Active users showed a slight decrease from 5.3K in the first week of January to around 3.7K by the end of March.
Golf Clash - Golfing Simulator by Electronic Arts saw impressive revenue peaks, reaching up to $21.5K in mid-March. Weekly downloads were stable but low, with a maximum of 256 in late February. Active users fluctuated slightly, ending the quarter with around 1.9K users.
Finally, WGT Golf by WGT saw modest revenue with a peak of $967 in mid-February. Downloads remained low throughout the quarter, peaking at 145 in the first week of January. Active users ranged from 428 to 781, showing a slight decline over the quarter.
For more detailed insights and data, visit Sensor Tower.